AI Insights · Timothy · April 2024
Top 5 Squad RPG Apps in Latin America Q1 2024
Discover the performance trends of the top 5 Squad RPG apps in Latin America during Q1 2024, with insights on downloads, revenue, and active users.
The first quarter of 2024 saw significant performance trends among the top 5 Squad RPG apps in Latin America, based on data from Sensor Tower. Below are the highlights for each app, focusing on weekly downloads, revenue, and active users.
Hero Wars: Alliance from Nexters Global LTD experienced notable fluctuations in weekly downloads, starting strong with 268K in the first week of January but gradually declining to around 43.8K by the end of March. Revenue peaked at $84.2K in the last week of January and saw a slight dip to approximately $74.7K in the final week of March. Active users started at 476K and reduced to 267K by the end of the quarter.
Summoners War by Com2uS Corp. showed a consistent pattern in active users, maintaining around 120K to 132K throughout the quarter. Weekly revenue peaked at $85.5K in late January, with a low of $25.8K in the same month. Downloads remained relatively low, starting at 1.6K and ending at 1K by the last week of March.
Saint Seiya: Legend of Justice from HOOLAI GAME LIMITED saw a significant spike in downloads to 17.5K in late January, while other weeks averaged between 1.5K to 3.4K. Revenue had a peak at $57K in early January, dropping to $24K by the end of March. Active users increased notably from 81.6K to 101.8K by the last week of March.
The Seven Deadly Sins by Netmarble Corporation had a noteworthy peak in revenue at $79.5K during the first week of January, but it declined to around $23K by the end of February. Downloads showed a similar trend, starting at 17K and fluctuating around 11K to 20K throughout the quarter. Active users remained stable, hovering around 100K to 118K.
RAID: Shadow Legends from Plarium Global Ltd experienced a surge in weekly downloads, peaking at 34K in the second week of January, but later settling around 6K to 12K. Revenue saw a peak of approximately $50K in late January and ended the quarter at around $41.3K. Active users varied throughout the quarter, starting at 44.1K and ending at 27.7K.
These insights reveal dynamic performance trends for each app, highlighting fluctuations in user engagement and revenue generation. For more detailed insights, visit Sensor Tower.